Customer Reviews
Not as good as it used to be - By: Mrs. E. M. Henley, 15 Nov 2008 
I don't want to be critical about the game as it has only just arrived for us to purchase. However, I personally find myself - as a survival horror game lover - that it is too flawed for me to want to go out & buy it.
Firstly, I want to start out with a positive because when Alonein the Dark: The New Nightmare arrived on the PSone I was astounded by the level of detail, gripping sound effects & awesome playabilityin contrast with the year it came out.
One thing that always stands out with the Alonein the Dark series is the constant reaping sound & lighting details. And it's not very often that a game has made me jump - this game created that feeling for me that I did not want to carry on incase an event triggered diasterous affects or something jumped out at me!
And awesomely, this featurein the series has still kept that concept & the dynamics combined with better graphics on the PS3 system have made it even more intense.
BUT, & this is a big but. Graphics-wise I am not entirely sure they are cutting edge & next-gen. Cutscenes tend to look very detailed & crisp, butin terms of initial gameplay, for me personally, they are nothing special, &in some ways bug me immensely.
I wish I wasn't so apprehensive about realism & minor details that make games almost life-like, because I know it is already difficult enough for game developers to create realistic situations & even those details where you don't really realise but they make everything so much more identifiable. BUT I amin particular always noticeable of these details, & the amount of it lackingin the gameplay really bugs me out!
When I look at the faces of those I am trying to help, or of those that I am up against, I am not wowed by the level of detailin their facial features & their expressions, I am not wowed by the general movements of the characters & enemies, & I find it rather slack & as if it hasn't been produced to the best of their abilities. I am not wowed by the detailin the weaponry. When a gun is un-holstered it is not specular & realistic, the sound is poor & the lack of blood that arises from enemies you've shot? What's up with that? There's plenty of it to be seenin & around the environments but surely when I shoot someone I wanna see a bit of reaction, a bit of pain, a bit of gore? And this game doesn't give that realism for me.
One thing that bothers me alot is the camera angles & control movements, they are difficult & create awkward situations for yourself. Once again, I feel they have not worked on the sensitivity & other issues surrounding the controls & it is rather slack.
The types of environments get very tedious as well, & I find myself twiddling my thumbs at some of the more intense areas where creatures leap out at you, or something or someone vaguelyin the distance is screaming for their lives while you cautiously make your way through a passageway & then, the trivial cliché arrives, which you expected anyway, but with no sense of originality! *gasp*
So ... with thatin mind, this seems like a very negative review, & I suppose,in turn it is - mostly. But, this is just my personal opinion which I am sharing with the public to consider.
And it's a shame really that I can't get into the game & really accept it for what it is because I really like the series & I like how particular conceptsin this game have reached there peak & other elements haven't quite been capturedin other horror games such as Silent Hill & Resident Evil.
But, alas, I cannot like it for what it is. When I compare it to the previous editionin the series which I loved, this strikes me as a dissapointment.
As for the gamers that thoroughly enjoy this game, I wish I could bein your shoes! =)
Demo thoughts - By: Mezzer, 11 Nov 2008 
Hello
Ive been playing the PS3 demo & i must say its got me hooked into buying the game the end of this week (14th). I dont tend to rush & buy anything that feels or looks good as a game is from start to end, not just a demo.
Ive played the 360 version & this PS3 version felt better, much better.. Item selection was much quicker, the driving sectionin the demo felt good & responsive for the most part & the whole feeling of control & movement felt better overall...
There is said to be more content tweaksin the PS3 version & this can only be a good thing as this game has alot of promise.. The demo will pull youin if you like action suvival horror!!.. Its got great set pieces & some cool & interesting ideas for combat & escaping the enemy...
Ive def got my eye on the full games release... Im a fan of these types of games also i must add... If the story & action continues like the demo starts then this should be a decent game indeed?..
Thanks for reading
Dave
PS3 version might make it much better - By: Deano's, 23 Sep 2008 
For those of you who got to play the game earlier by buying the game for different platforms (Xbox 360 etc)you may be aware that the game received some critical reviews & you may have experienced some faults with the game yourself. This PS3 version, however, WILL have some changes & fixes, including:
Enhanced camera controls allows complete 360° freedom of the camera & better handling of first person view camera movement for even more immersive gameplay;
Quicker & smoother reactivity of the hero's movementsin third person view make for more rapid movementsin nail-biting situations;
More logical jacket inventory system with the ability to combine objects using only the D-pad, & more fluid hero movement makes item selection a breeze.
Players will get all the help they need to get through every situation & get the most out of the game;
A tutorial explains the need to burn rootsin order to gain spectral vision & difficulty tuning means less spectral vision is required to reach the end of the game;
Car handling has been tuned to make driving a car a walkin the parkin every situation, including increased suspension & reduced drift;
59th Street has been tweaked for a more satisfying race against the fissure with difficulty tuning, an added checkpoint at Columbus Circle & clear voice directions given by Sarah;
An exclusive new sequence has been addedin Episode 6 for even more pace & variety of gameplayin the episode.
A patch for the Xbox 360 version relies on the success of this version. Just thought I would let people know who were basing their purchase on the other versions that this game will have improvements & to give it a fair chance based on that.